Cross-Platform Libraries to Wrap
Posted: Thu Nov 11, 2021 1:43 pm
I'm going to use this topic to keep a list of free open source cross-platform libraries to potentially wrap with Builder.
RayLib - A game engine, there's a thread about this, sort of already started to wrap it.
Lau. How about a whole other scripting environment embedded into OXT? Lau is not an xTalk, but it is highly readable in my opinion, fairly easy to learn. I used the LSL variation of Lau for a bit back when I played around in "SecondLife".
Lau is made to be embedded into other things. It's often used as scripting language for Game Engines.
I read somewhere that someone made a Rev/LC External a long time ago that embedded Lau.
http://luabinaries.sourceforge.net
LibUV ... Is the Async oriented library that Node.js is built on top of! This could be extremely useful for lots of things, particularly multi-tasking long running tasks such as downloading a bunch of data from multiple sources for example.
http://docs.libuv.org/en/v1.x/
RayLib - A game engine, there's a thread about this, sort of already started to wrap it.
Lau. How about a whole other scripting environment embedded into OXT? Lau is not an xTalk, but it is highly readable in my opinion, fairly easy to learn. I used the LSL variation of Lau for a bit back when I played around in "SecondLife".
Lau is made to be embedded into other things. It's often used as scripting language for Game Engines.
I read somewhere that someone made a Rev/LC External a long time ago that embedded Lau.
http://luabinaries.sourceforge.net
LibUV ... Is the Async oriented library that Node.js is built on top of! This could be extremely useful for lots of things, particularly multi-tasking long running tasks such as downloading a bunch of data from multiple sources for example.
http://docs.libuv.org/en/v1.x/