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Been out digging
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- richmond62
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Been out digging
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- tools_installer_resources.rev.zip
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- richmond62
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Re: Been out digging
6.0.1
https://github.com/livecode/livecode-ide/tree/develop
Though, oddly, contains the Splash imagery for LC 9 and other stacks.
I must say I do like the sort of semi-turquoise of the 'Community Plus' splash:
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Almost all references to Community Plus have been carefully expunged.
AND almost inevitably, poking around in the Wayback machine I confirmed that some people are so slack they cannot even check their spelling:
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WHY would any self-respecting teacher pay for a supposedly educational course when the vendors cannot even spell 'Parallax' correctly?
https://github.com/livecode/livecode-ide/tree/develop
Though, oddly, contains the Splash imagery for LC 9 and other stacks.
I must say I do like the sort of semi-turquoise of the 'Community Plus' splash:
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but you pay for it?It's like Community but
Almost all references to Community Plus have been carefully expunged.
AND almost inevitably, poking around in the Wayback machine I confirmed that some people are so slack they cannot even check their spelling:
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WHY would any self-respecting teacher pay for a supposedly educational course when the vendors cannot even spell 'Parallax' correctly?
https://richmondmathewson.owlstown.net/
- richmond62
- Posts: 4833
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Re: Been out digging
Stack players of a certain vintage:
https://web.archive.org/web/20160303225 ... scription/
Hindu stacks:
https://web.archive.org/web/20120805182 ... de/stacks/
https://web.archive.org/web/20160303225 ... scription/
Hindu stacks:
https://web.archive.org/web/20120805182 ... de/stacks/
https://richmondmathewson.owlstown.net/
- richmond62
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Re: Been out digging
Here's something I found in LC 4.5:
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- Attachments
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- revanimation.rev.zip
- (30.09 KiB) Downloaded 175 times
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- richmond62
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Re: Been out digging
This may be a later version of the same stack:
www.maxvessi.net/livecode/public/revanimation.rev
Every time you make a change in a stack, you can create an animation frame. The animation builder collects all changes in a timeline and creates an animation.
www.maxvessi.net/livecode/public/revanimation.rev
Every time you make a change in a stack, you can create an animation frame. The animation builder collects all changes in a timeline and creates an animation.
https://richmondmathewson.owlstown.net/
- tperry2x
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Re: Been out digging
Just trying to wrap my head around this.
Does it only apply to paint objects?
What I wondered about is how it tracks the changes and how it stores the properties of everything to recreate later.
Such a shame this was dropped, but can it be brought back into oxt?
Having something to reliably set the FPS playback of animations is something I've always wanted in LC / OXT.
Does it only apply to paint objects?
What I wondered about is how it tracks the changes and how it stores the properties of everything to recreate later.
Such a shame this was dropped, but can it be brought back into oxt?
Having something to reliably set the FPS playback of animations is something I've always wanted in LC / OXT.
- richmond62
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Re: Been out digging
I have just found that the revanimation stack is included in the Open Source 6.1 version, so there should be no copyright problems.
The problem is that I cannot find out how to use the thing:
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The problem is that I cannot find out how to use the thing:
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https://richmondmathewson.owlstown.net/
- richmond62
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- Joined: Sun Sep 12, 2021 11:03 am
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Re: Been out digging
HOWEVER,tangentially: https://www.maxvessi.net/livecode/public/
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https://richmondmathewson.owlstown.net/
- richmond62
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Re: Been out digging
Here's a folder containing an image sequence derived from an animated GIF:
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- images.zip
- (109.92 KiB) Downloaded 166 times
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- richmond62
- Posts: 4833
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Re: Been out digging
Inside RunRev 2 there is a file called "mmb.svg" and if you open it with GIMP it opens like an LC stack, and when you click on the 'OK' button it opens the SVG image in GIMP:
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- Attachments
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- sample xml.zip
- (22.57 KiB) Downloaded 190 times
https://richmondmathewson.owlstown.net/
- tperry2x
- Posts: 3211
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Re: Been out digging
I think that's just gimp's raster import window, where it changes the vector SVG to a fixed resolution bitmap.
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