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BUT: one thing is clear: there do need to be more contributions from more 'bottom feeders' like myself: after all as OXT has no fudning it has to get some semi-decent feedback in lieu of market research.
Nothing to apologise about. I didn't take offence to any of it, and it's all useful discussion to have. We need to think about these issues.richmond62 wrote: ↑Mon Jan 27, 2025 10:39 am Erm: Sorry about those slightly Over-the-Top postings: you can blame it on the 'virus' that has sent about 50% of the children I teach to bed with gut problems, sore throats, and temperatures, so I have too much time on my hands.![]()
We can have as many examples as we like, and I've been adding to what I have as I go, but ultimately - if people have nothing to run it on... well, it's all for nothing. That's my concern. Keeping something running, that DOES actually run.richmond62 wrote: ↑Mon Jan 27, 2025 10:39 am BUT: one thing is clear: there do need to be more contributions from more 'bottom feeders' like myself: after all as OXT has no fudning it has to get some semi-decent feedback in lieu of market research.
Yes, although as in ozymandias, I would like something more than just a fragment of a statue in the desert to remain after I'm gone. The goal is for people to continue to use the xTalk language in it's entirety. Not having any viable methods of doing that, other than buying a commercial offering, kind of knocks that on the head somewhat.Kdjanz wrote: ↑Sun Jan 26, 2025 12:46 amHaven't you read Ecclesiastes or any philosopher actually! We all die in the end, sooner or later and our work and even the memory of us as a person will soon fade.My worry is that all the work we've both done is ultimately going to amount to nothing in the long term
That is why we need to have these discussions, but out in the open. We are a small group of people who ultimately have an interest in this, and if we aren't all working in unison, then there's little point. But if we don't all talk about it, then how are we going to reach an agreement or a plan of direction on anything?
Well, unless you are feeding Ones and Noughts directly into the machine there is always some level of emulation going on.It's probably more accurate to think of the engine as an emulator of sorts.
OK, OK; let's break down your statement into 2 bits:if you take script that works in LCC9 and try and run it in LCC7, most of it won't - you'll encounter things that just aren't implemented.
Very true: but might it not be worth sacrificing that and basing a new engine on code froim, say, version 7 of LCC: which might simplify things quite considerably?if you take script that works in LCC9 and try and run it in LCC7
Quite: but they could be re-implemented on the basis of a new engine based on an earlier version of LCC.you'll encounter things that just aren't implemented.
richmond62 wrote: ↑Mon Jan 27, 2025 1:30 pm As LCC was Open Source from version 6.something right up to 9.6.3 the source code for ALL the versions should be accessible.
Certainly not version 7 if you want it to work on anything above MacOS 10.14, because LCC7 was 32-bit. (With the exception that LCC 7.1.2 on Linux was 64-bit capable natively at the time - it was the first of all the 3 platforms to go native x64 with LCC).richmond62 wrote: ↑Mon Jan 27, 2025 1:30 pm ..."retrenching" to version 7 or 8 may not be quite as daft as it seems...
Hi,tperry2x wrote: ↑Mon Jan 27, 2025 1:41 pm You can get hold of the source, you can't get hold of the prebuilts for each engine version (we only have the ones for 9.6.3). And you know what a story that was.
Neither can we generate the prebuilts for each version, because much of it on which it depends does not exist online (linked libraries have moved on). I mentioned this before somewhere on this forum. Can't find it now though.
Ultimately, if you don't have the prebuilts, you don't have a working compile of the engine.
In my view, it makes absolutely no sense to continue with trying to shore up the old LC engine now. Even the 9.7.0-dp1 version you find in the github repository is probably next to useless.Kdjanz wrote: ↑Mon Jan 27, 2025 8:27 pm The more I hear about the trials and tribulations of trying to recreate a tottering tower on a base of porous and treacherous sand, the more I wish that you were moving ahead with the [Zig] experiment that you were working on. Clean slate restart seems like it might actually be less work and more long lasting.
That would be a nice try, and I'm sure they are relying on nobody having the time or inclination to pursue it further. (Unless a legal-eagle is reading this and wants some work), I can't see anyone bothering.
I think that that is a misrepresentation of the situation.OpenXtalk will stop working on both Linux and Mac
What "fiddling" is required?richmond62 wrote: ↑Wed Jan 29, 2025 5:29 pm OXT Lite "as it is" works very well on MacOS 15 (Sequoia) after a bit of fiddling about.
great typo - I'm off to clam down!clam down and use your energy somewhere else.
That's good news. The menu issue was fixed and we have an ARM compile?richmond62 wrote: ↑Wed Jan 29, 2025 5:40 pm Personally I jus disabled my 'whatever it was called' so I could allow "install from anywhere" and then ran the 'run this first' thing inside the DMG.
I have been running OXT Lite on MacOS 14 and 15 without any further trouble.
S1. If you want to update the current engines inherited from LiveCode: forget it.
2. If you want to spin off NATIVE Mac ARM standalones: forget it.
3. If you expect OpenXTalk to run on ALL Linux flavours: forget it. [LiveCode never behaved itself on ALL Linux flavours].
I am not the owner of a post-INTEL Mac: and, unless someone wants to lob me somewhere in the region of $750 I am unlikely to be one any time soon.we have an ARM compile?
Well. coming up to 63: 10 years post heart attack (5 stents and counting): long term solutions mean probably either a walking frame or a coffin.I see OpenXtalk on mac as a short term solution
that should be walking frame then a coffin ?long term solutions mean probably either a walking frame or a coffin.
Yes but! Apple are requiring that users of Sequioa manually download Rosetta2 meaning that it will probably be disabled in OS Sequioa+1. This will add complications such as running MacOS in a virtual machine and I have little doubt that the security features will be an even greater PIA. So there comes a time to stop banging ones head against a wall.Certainly retirement is unlikely to see me get "all hot and sweaty" about not being able to deploy my 'latest thang' on MacOS 69.
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