by OpenXTalkPaul » Sun Sep 19, 2021 3:09 pm
SethMorrow wrote: ↑Sun Sep 19, 2021 1:54 pm
I've been using the Atom to modify revMenuBar, and it works pretty good. It's not the script editor, but I can deal with it.
THIS!
You can unlock the file from a file manager / Finder, (if you have admin permissions on your machine), and use the IDE script editor (which actually has a check to see if an outside editor has modified the file).
I believe Atom can modify it without changing it's permissions, but I'm not entirely sure because I've already changed the permissions (could test that later). Atom also has some great features built in, or as add-ons (LCS,LCB,revIgniter support), such as the ability to search for text inside all files inside a project directory and return a linked clickable list of occurrences of that text.
SethMorrow wrote: ↑Sun Sep 19, 2021 1:54 pm
I'm of the opinion that we should be removing as much in the way of distractions from getting the engine and IDE fully debranded and working expected. To that end, I've removed most of the help menu in my menubar. I think the focus should be on getting the IDE debranded and figuring out what is neccessary to get binaries compiled for the three desktop platforms. Stuff like sample stacks, lessons, etc can come later.
SethMorrow wrote: ↑Sun Sep 19, 2021 1:54 pm
I think this may be controversial, but I also think that perhaps we should think about dropping mobile support altogether, at least for the time being. With the fast ever-changing landscape seems like we'd need some full time coders working on this just to keep it current. I'd be perfectly happy with a de-branded and pared down xTalk that worked on and could deploy to the three desktop platforms only. I don't know how anyone else feels about this, but it seems like something we should perhaps discuss.
Personally I like being able to make an Android .APK file for deploying on my old tablets and modified Android OSes like LineageOS, I know Google just changed to using a slightly different package format (aab bundles), but that could be worked out (might just be changes to the build scripts) and the now deprecated .APK has been around for almost 10 years so for legacy or OS Android Builds (LineageOS /AndroidX86 and the like) APK is still good, and it works fine on regular Android (9.x) for manual app installs! The only real difference now is PlayStore requirements.
https://developer.android.com/platform/ ... app-bundle
Not sure about Apple's iOS as I haven't really tried a lot of iOS builds (might need jailbroken iOS for manual installs without an Apple Dev Account, of which I have a free one that allows to deploy 5 test apps).
Those deploy engines are seperate binaries from the core engine, so I don't think we have to look at those until later, much more low hanging fruit to go for first.
SethMorrow wrote: ↑Sun Sep 19, 2021 1:54 pm
I'll be submitting my suggested menu changes today to Paul's github, which seems to be where all the work is being done now. There is a github account 'openxtalk' but it is currently just a fork of the latest LCC engine and IDE-
https://github.com/openxtalk . If we reach a point where it makes sense to move the project over there, I'd be happy to turn over the account to whomever wants to take the lead - Paul?
I don't know who made that fork, it wasn't me, and I didn't know it was there, but good! I'll have to keep an eye on that to see if they actually do anything with it.
[quote=SethMorrow post_id=263 time=1632059675 user_id=52]
[quote=richmond62 post_id=259 time=1632042969 user_id=53]
https://livecode.com/script-only-stacks/
Find the text file . . .
"The beauty of script only stacks is that they work incredibly well in version control systems like git."
This old git doesn't like them. ;)
[/quote]
I've been using the Atom to modify revMenuBar, and it works pretty good. It's not the script editor, but I can deal with it.
[/quote]
THIS!
You can unlock the file from a file manager / Finder, (if you have admin permissions on your machine), and use the IDE script editor (which actually has a check to see if an outside editor has modified the file).
I believe Atom can modify it without changing it's permissions, but I'm not entirely sure because I've already changed the permissions (could test that later). Atom also has some great features built in, or as add-ons (LCS,LCB,revIgniter support), such as the ability to search for text inside all files inside a project directory and return a linked clickable list of occurrences of that text.
[quote=SethMorrow post_id=263 time=1632059675 user_id=52]
I'm of the opinion that we should be removing as much in the way of distractions from getting the engine and IDE fully debranded and working expected. To that end, I've removed most of the help menu in my menubar. I think the focus should be on getting the IDE debranded and figuring out what is neccessary to get binaries compiled for the three desktop platforms. Stuff like sample stacks, lessons, etc can come later.
[/quote]
[quote=SethMorrow post_id=263 time=1632059675 user_id=52]
I think this may be controversial, but I also think that perhaps we should think about dropping mobile support altogether, at least for the time being. With the fast ever-changing landscape seems like we'd need some full time coders working on this just to keep it current. I'd be perfectly happy with a de-branded and pared down xTalk that worked on and could deploy to the three desktop platforms only. I don't know how anyone else feels about this, but it seems like something we should perhaps discuss.
[/quote]
Personally I like being able to make an Android .APK file for deploying on my old tablets and modified Android OSes like LineageOS, I know Google just changed to using a slightly different package format (aab bundles), but that could be worked out (might just be changes to the build scripts) and the now deprecated .APK has been around for almost 10 years so for legacy or OS Android Builds (LineageOS /AndroidX86 and the like) APK is still good, and it works fine on regular Android (9.x) for manual app installs! The only real difference now is PlayStore requirements.
[url]https://developer.android.com/platform/technology/app-bundle[/url]
Not sure about Apple's iOS as I haven't really tried a lot of iOS builds (might need jailbroken iOS for manual installs without an Apple Dev Account, of which I have a free one that allows to deploy 5 test apps).
Those deploy engines are seperate binaries from the core engine, so I don't think we have to look at those until later, much more low hanging fruit to go for first.
[quote=SethMorrow post_id=263 time=1632059675 user_id=52]
I'll be submitting my suggested menu changes today to Paul's github, which seems to be where all the work is being done now. There is a github account 'openxtalk' but it is currently just a fork of the latest LCC engine and IDE- https://github.com/openxtalk . If we reach a point where it makes sense to move the project over there, I'd be happy to turn over the account to whomever wants to take the lead - Paul?
[/quote]
I don't know who made that fork, it wasn't me, and I didn't know it was there, but good! I'll have to keep an eye on that to see if they actually do anything with it.