by OpenXTalkPaul » Sun Nov 28, 2021 4:48 pm
xTalkProgrammer wrote: ↑Fri Nov 26, 2021 9:37 am
Do you mean OpenXtalk-IDE-DontPanicEdition contains the IDE only and OpenXtalk-Community-DPE includes the source code of the engines? I'm not asking about what it will be one day. I'm asking what is the difference right now.
Correct, just as it was with LCC, the whole thing is split into several repos, the two main repos being the IDE (“code” there is mostly Script and Stacks), and the Engines Repo (code there is mostly C++ but also some (outdated) building utilities as Scripts/Python Gyp and such. The Engines Repo also has a submodule pointer that points to a “Prebuilt Binaries”.
Since we’ve actively changing the directory structure and files in the IDE repo and added files from Mac,Win,Linux platforms installs, it already doesn’t match the LCC IDE repo, so I figured that is important to mention. It’s pretty much already “become” that (as opposed to “will be in the future”).
[quote=xTalkProgrammer post_id=1095 time=1637919454 user_id=56]
Do you mean OpenXtalk-IDE-DontPanicEdition contains the IDE only and OpenXtalk-Community-DPE includes the source code of the engines? I'm not asking about what it will be one day. I'm asking what is the difference right now.
[/quote]
Correct, just as it was with LCC, the whole thing is split into several repos, the two main repos being the IDE (“code” there is mostly Script and Stacks), and the Engines Repo (code there is mostly C++ but also some (outdated) building utilities as Scripts/Python Gyp and such. The Engines Repo also has a submodule pointer that points to a “Prebuilt Binaries”.
Since we’ve actively changing the directory structure and files in the IDE repo and added files from Mac,Win,Linux platforms installs, it already doesn’t match the LCC IDE repo, so I figured that is important to mention. It’s pretty much already “become” that (as opposed to “will be in the future”).